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	<title>Don&#039;t Panic - Jeroen Baert&#039;s Blog &#187; source engine</title>
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	<description>It&#039;s too late for the government to train me as a secret weapon.</description>
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		<title>Nuclear Dawn goes Retail</title>
		<link>http://forceflow.ulyssis.be/2009/04/14/nuclear-dawn-goes-retail/</link>
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		<pubDate>Tue, 14 Apr 2009 01:18:58 +0000</pubDate>
		<dc:creator>Jeroen</dc:creator>
				<category><![CDATA[en]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[nuclear dawn]]></category>
		<category><![CDATA[programming]]></category>
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		<guid isPermaLink="false">http://forceflow.ulyssis.be/?p=466</guid>
		<description><![CDATA[After a few months of uncomfortable silence, it&#8217;s official now: the mod project I&#8217;m involved in, Nuclear Dawn, goes retail. The new team (Interwave Studios) obtained a Source engine license, and kicked off the fresh start for the project with a lengthy post and some new media. Exciting times ahead! You can check out my <a href='http://forceflow.ulyssis.be/2009/04/14/nuclear-dawn-goes-retail/'>[...]</a>]]></description>
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		<title>Dystopia</title>
		<link>http://forceflow.ulyssis.be/2009/03/19/dystopia/</link>
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		<pubDate>Thu, 19 Mar 2009 15:39:26 +0000</pubDate>
		<dc:creator>Jeroen</dc:creator>
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		<guid isPermaLink="false">http://forceflow.ulyssis.be/?p=443</guid>
		<description><![CDATA[Time for a quick post about a Half-Life 2 mod which kept my attention over the last few years. It was one of the first total conversions released for the Source engine, and they recently released version 1.2 over Steam: Dystopia. The mod is set in a cyberpunk future, where it&#8217;s always corporate greed versus <a href='http://forceflow.ulyssis.be/2009/03/19/dystopia/'>[...]</a>]]></description>
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		<title>Compiling the Source SDK on Linux</title>
		<link>http://forceflow.ulyssis.be/2009/01/24/compiling-source-sdk-under-linux/</link>
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		<pubDate>Sat, 24 Jan 2009 19:42:38 +0000</pubDate>
		<dc:creator>Jeroen</dc:creator>
				<category><![CDATA[en]]></category>
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		<category><![CDATA[linux]]></category>
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		<guid isPermaLink="false">http://forceflow.ulyssis.be/?p=295</guid>
		<description><![CDATA[Since its release in 2004 Valve&#8217;s Source engine has been a popular platform for professional and indie game developers alike. A combination of great publicity through good games (Half-Life 2, Team Fortress 2, Left 4 Dead), functionality and solid mod support (I blogged about Steamworks earlier) has made it continue the legacy of the GoldSource <a href='http://forceflow.ulyssis.be/2009/01/24/compiling-source-sdk-under-linux/'>[...]</a>]]></description>
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